FANDOM


Set the percentage of the animation frame interpolation in an object. If the interpolation is set to 100, the frames changes instantly. If the value is 50, the transition between frames would made in two cycles. You can use interpolation to modify the smoothness between two frames.

SyntaxEdit

void dbSetObjectSpeed(int Object, int Jump)

Object is the object number.
Jump is a percentage value of interpolation.

See olsoEdit

dbPlayObject
dbLoopObject
dbStopObject
dbSetObjectFrame
dbSetObjectSpeed
dbObjectInterpolation

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.