This command will cause the sprite to be reversed around the vertical axis.
Syntax[]
void dbMirrorSprite ( int iSprite )
This command causes the sprite specified by iSprite to be displayed as if being viewed in a mirror. The image remains unmodified.
Usage[]
dbMirrorSprite ( 1 );
The above statement will display sprite number 1's image reversed, as if being seen in a mirror.
In order to return the sprite to an unmirrored state:
if (dbSpriteMirrored (1) == 1) { dbMirrorSprite (1); }
The above uses the dbSpriteMirrored function to test if the sprite is currently mirrored. If it is, it reverses the state.
See Also[]
dbFlipSprite
dbSpriteFlipped
dbSpriteMirrored