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This command will cause the sprite to be reversed around the vertical axis.

SyntaxEdit

void dbMirrorSprite ( int iSprite )

This command causes the sprite specified by iSprite to be displayed as if being viewed in a mirror. The image remains unmodified.

UsageEdit

dbMirrorSprite ( 1 );

The above statement will display sprite number 1's image reversed, as if being seen in a mirror.

In order to return the sprite to an unmirrored state:

if (dbSpriteMirrored (1) == 1) {
	dbMirrorSprite (1);
}

The above uses the dbSpriteMirrored function to test if the sprite is currently mirrored. If it is, it reverses the state.

See AlsoEdit

dbFlipSprite

dbSpriteFlipped
dbSpriteMirrored