FANDOM


This command will make a 3D cylinder object that is white and untextured by default.

Syntax Edit

void dbMakeObjectCylinder(int iObject, float fSize)

iObject is the object number, you need that number when you want to refer back to this object.
fSize is the size of the cylinder object. If you want to specify the height, width and depth you should use dbScaleObject.

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.