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This command will cause the sprite to be reversed around the horizontal axis.

SyntaxEdit

void dbFlipSprite ( int iSprite )

This command causes the sprite specified by iSprite to be displayed upside down. The image remains unmodified.

UsageEdit

dbFlipSprite ( 1 );

The above statement will display sprite number 1's image upside down.

In order to return the sprite to an uflipped state:

if (dbSpriteFlipped (1) == 1) {
	dbFlipSprite (1);
}

The above uses the dbSpriteFlipped function to test if the sprite is currently flipped. If it is, it reverses the state.

See AlsoEdit

dbMirrorSprite

dbSpriteFlipped
dbSpriteMirrored

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