These are the commands used to actually create and control objects in 3D space.
“This command creates a cube in 3D space, with the height provided. void dbMakeObjectCube ( int...DbMakeObjectCube
“This command is used to check if a 3D object exists using the reference number that is assigned...DbObjectExist
“This command hides a 3D object. void dbHideObject ( int iID ) If a 3D object should not be...DbHideObject
“With this command you can load an object from a file. Supported formats include .x, .dbo, and...DbLoadObject
“This command reveals a 3D object that has been hidden with dbHideObject. This command is...DbShowObject
“The command creates an identical copy of an object, but the object will always share certain...DbInstanceObject
“This command will clone the specified object and make an exact duplicate of it. Cloned objects...DbCloneObject
This category has only the following subcategory.
- [×] 3D Object Creating Commands (11 P)
Pages in category "3D Commands"
The following 49 pages are in this category, out of 49 total.